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Thread: Action AntyKill PvP

  1. #1
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    Action AntyKill PvP

    Need action.

    People throw field field, energy field, poison field. before the door and push on door and close etc.


    Need to fire when they come to give xlog!



    Unless you have another idea

  2. #2
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    ;////////////

  3. #3
    iBot User Vigilante Alert's Avatar
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    if burning and parount(7, true) > 0 then
    setcavebot("off")
    wait(2000)
    closetibia()
    end
    this u want?
    The action work, I helped you, so thank doing:
    Rep +
    A action funcionou, eu ajudei vc, então agradeça fazendo:
    Rep +
    Its to increase my reputation as helper.

  4. #4
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    isnt there away to make the bot not walk over fields?

  5. #5
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    This will use destroy field rune on fields, you must add all field ids by urself(currently got PVP fire fields ready)
    PHP Code:
    -- Credits to SIRMATE.
    -- [[ 
    INIT START ]] --
        
    local CONFIG = {
            
    FIRE_FIELDS_IDS = {21182119}, -- Add all field IDs here.
        }
    -- [[ 
    INIT END ]] --

    local DESTROYED_FIRE_FIELD false

    for POSITION_XPOSITION_YPOSITION_Z in Tile.ScreenArea() do
        if (
    Tile.GetByPosition(POSITION_XPOSITION_YPOSITION_Z):isItemOn(CONFIG.FIRE_FIELDS_IDS)) then
            System
    .PauseWalking(3000)
            
    Self.UseItemOnGround("destroy field rune"POSITION_XPOSITION_YPOSITION_Z)
            
    System.Wait(Self.CoolDown(SPELL_GROUP_SUPPORT))
            
            
    DESTROYED_FIRE_FIELD true
        end
    end

    if (DESTROYED_FIRE_FIELDthen
        System
    .PauseWalking(0)
    end 
    This will close client if field found on screen, add ids urself(currently got PVP fire fields)
    PHP Code:
    -- Credits to SIRMATE.
    -- [[ 
    INIT START ]] --
        
    local CONFIG = {
            
    FIRE_FIELDS_IDS = {21182119}, -- Add all field IDs here.
        }
    -- [[ 
    INIT END ]] --

    local DESTROYED_FIRE_FIELD false

    for POSITION_XPOSITION_YPOSITION_Z in Tile.ScreenArea() do
        if (
    Tile.GetByPosition(POSITION_XPOSITION_YPOSITION_Z):isItemOn(CONFIG.FIRE_FIELDS_IDS)) then
            System
    .PauseWalking(3000)
            
    closetibia()
            
    System.Wait(Self.CoolDown(SPELL_GROUP_SUPPORT))
            
            
    DESTROYED_FIRE_FIELD true
        end
    end

    if (DESTROYED_FIRE_FIELDthen
        System
    .PauseWalking(0)
    end 

  6. #6
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    lol nice way to kill some1

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