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Thread: action of gfb

  1. #1
    Normal User thuco's Avatar
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    action of gfb

    would have some action like this from another bot?



    //GFB
    int Min_Monsters_GFB = 2; //How many monsters to shoot rune?
    int Max_Rune_Range = 3; //How far away can the monster be? The lower the safer for white skull
    bool Safe_Player = true; //Anti Whiteskull for GFB
    string GFB_Key = "F10";

  2. #2
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  3. #3
    iBot User pink_panther's Avatar
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    with maround(7) and aoe runes only being 3 range, this will waste a lot.

    and if you have a target that is further than 3sqm it just stops attacking? This will stop attacking and reattack in a loop when the target is far away... wth?



    This is what you want...

    PHP Code:
    local Min_Monsters_GFB -- How many monsters to shoot rune?
    local Max_Rune_Range -- Rune or Spell AOE Range
    bool Safe_Player 
    true -- Is this a pvp server? (false non-pvp)
    local GFB_Key "F10" -- Hotkey to use
    local creaturesToHit = {"monster 1""monster2""ect"} -- List of monsters to consider

    if Safe_Player and paround(10) == 0  and maround(Max_Rune_Rangeunpack(creaturesToHit)) >= Min_Monsters_GFB then
    usehotkey
    (GFB_Key)
    elseif 
    maround(Max_Rune_Rangeunpack(creaturesToHit)) >= Min_Monsters_GFB then
    usehotkey
    (GFB_Key)
    end 

    I don't really like you variables, but I used them anyway...

    Ps. Red bot pro sucks arse
    Last edited by pink_panther; 10-31-2012 at 07:28 PM.

  4. #4
    iScripter Eli's Avatar
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    agree with pink_panther, in ibot you can find more usefull variables to make spellareas safer and better like lasttimeplayeronscreen() - safe for jumping floors etc.
    shotarearune() - you can get rune on any hotkey etc.

    Anyway, That was great decision to change rbp for Ibot!

  5. #5
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