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Thread: Problem with obsidian Knife Action.

  1. #1
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    Problem with obsidian Knife Action.

    Hello I trying to use obsidian knife action.
    I used this.

    PHP Code:
    if maround(7) == 0 then
    skin
    (5true)
    end 
    I tested changin the "true", with "false" and nothing
    I have enabled in ACTIONS> "obsidian" but dont work

    Thanks =)

  2. #2
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    Hello,
    I use this action for :

    if lootbodiescount == 0 then
    if itemcount('obsidian knife') > 0 then
    skin(7, false)
    wait(1000,2000)
    end
    end

    But I need one action that when have one death minotaur he setcavebot off and use obsidian and after setcavebot on.
    Because if he don't set cavebot off he run and not use.
    Help please.
    Last edited by emici; 11-15-2012 at 10:21 PM.

  3. #3
    iBot User pink_panther's Avatar
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    works for me...

    emici, use true, not false.

  4. #4
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    Quote Originally Posted by pink_panther View Post
    works for me...

    emici, use true, not false.
    yes, it is working, but the cavebot set the next waypoint and the character walking 5 sqm and return to use obsidian and if he had not used he walking more 5 sqm and return to use.
    This is the motive to setcavebot off.

  5. #5
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    I do it "not in action alone" I added in other action Idk why, but It work now.. but now I have this problem:

    Bonebeast Dead. my char go <<< and stay "on the corpse" and try to use obsidian and cant, this happened 90% of the time :s any ideas?
    Last edited by adra0378; 11-16-2012 at 01:17 AM.

  6. #6
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    Put obsidian knife in some hotkey, then it will not have much problems

  7. #7
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    Its the same with the blessed wooden stake :-(

    What level are you emici?

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