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Thread: Making an alarm go on/off when leaving caves

  1. #1
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    Making an alarm go on/off when leaving caves

    Hey, i thought that you can put an action with Settings\\Alerts\\Player\\OnScreen\\PlaySound = "yes" and when i leave the cave i will have a action with "no".

    My problem is that i have forgot how to make it true/false, i have tried a few things but it wont work! Someone who can help me with this?

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    You can create one action. starthunt alarmm on . end hunt go refill alarm off

    setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound", "yes")
    setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound", "no")

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