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Thread: Help Target!!

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    Help Target!!

    how do I attack a monster and stopped when it reach more than 4 start running?

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    iBot User zedendagua's Avatar
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    if maround() > 3 then
    stopatack()
    wait(1000)
    gotolabel(wpt.id+2)
    end


    well.... >>>gotolabel(wpt.id+2)<<< means: if meet the requirements it will jump to two waypoints further, u can choose +1, +2, -1, -2 etc

    so... if more than 3 monster is on screen, ull stop atack and go to the next second waypoint...

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    This kind of miniscripts on wich section of the bot must be placed, on the action or waypoints? Im quite new to this bot

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    iBot User zedendagua's Avatar
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    Quote Originally Posted by anrp89 View Post
    This kind of miniscripts on wich section of the bot must be placed, on the action or waypoints? Im quite new to this bot
    action, create a new, that will appears in list, then edit it and set YES to load it

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    iBot User zedendagua's Avatar
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    hey anrp89, here is a better one


    if maround() > 3 then
    settargeting("no")
    wait(600)
    stopatack()
    wait(1000)
    gotolabel(wpt.id+2)
    elseif maround() < 3 then
    settargeting("yes")
    end
    end

  6. #6
    Normal User Balbek's Avatar
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    stopattack() - thats the correct function

    Also, I think the guy meant how to make the bot lure monsters BACK so it only holds 1 monster and moving 2 waypoints foward for sure wont help it.

  7. #7
    iBot User zedendagua's Avatar
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    wherever i hunt im never alone, and the far u lure a monster the fast it goes to its respawn position, in fact, this lure wont be a real lure, and ur moving foward, not backward to face them again...

    whats your suggestion? and thanks to correct the function

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    Normal User cat_salgado's Avatar
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    just set lure waypoints where you want to run and set lure stance. with lure stance your character when target any creature stands there waiting creature until creature comes to you the desired distance (selected in distance option) and then will run back to the lure point the only problem is that if you are using mages or pally when it reaches the lure point it will stand there instead of keep running.

    I will give you 2 tips

    1.- if you are using knight for example killing wyrms in the settings of the creature you have the possibility to ad more than one setting so add 2 settings for wyrm, first one youll set in "count" 1, "distance" 0, "stance" lure and in the second setting you'll set "count" 2+, "distance" 2, "stance" lure. how will this work? well if your character sees 2 or more wyrms it will run back to lure point but only 2 sqm distance of the nearest creature so it will kill wyrm while running, you are setting it to 2+ so it will hardly see 4 creatures.

    2.- if you use mage set lure waypoints, change the stance to lure and the distance to 3 or 4 depending on what you want and check my post about the lure action that will make your character keep running when reaches lure point instead of stand still http://www.tibiaibot.com/forum/showt...t=lure+working

    hope i helped you


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