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Thread: Action Safe Divine Caldera Script

  1. #1
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    Question Action Safe Divine Caldera Script

    Code:
    local creaturesToHit = {'Insect Swarm','Sandcrawler','Gnarlhound','Death Blob', 'Mutated Bat', 'Mutated Tiger'}
    local creaturesToHit2 = {'Killer Caiman','Lizard Legionnaire','Lizard Dragon Priest','Lizard High Guard'}
    local creaturesToHit3 = {'Killer Caiman','Lizard Legionnaire','Lizard Dragon Priest'}
    local creaturesToHit4 = {'Killer Caiman','Lizard Dragon Priest'}
    local creaturesToHit5 = {'Killer Caiman','Lizard Legionnaire'}
    local minimumAround = divine 
    
    if ((paround(15, true) == 0) and (maround(4, unpack(creaturesToHit)) >= minimumAround)) and (mp >= 1000)
    then
            cast('exevo mas san')
        wait(1000)
    end
    
    if ((paround(15, true) == 0) and ((maround(unpack(creaturesToHit2)) >= 1) or (maround(unpack(creaturesToHit3)) >= 1) or (maround(unpack(creaturesToHit4)) >= 1) or (maround(unpack(creaturesToHit5)) >= 1)) and (mp >= 1000) then
            cast('exevo mas san')
        wait(1000)
    end
    It dosen't work well. Any Suggestions?

  2. #2
    iBot User pink_panther's Avatar
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    zZZZZZZzzz
    Your min around is set to devine, a null value
    It has pointless brackets around EVERYTHING
    All the maround checks are set to 1
    It has a pointless 1000ms wait after casting
    The spall range check is set to 4, when it should be
    the second half range is not set at all.


    who wrote this crap?


    This would do the exact same thing.

    PHP Code:
    local creaturesToHit = {"Insect Swarm","Sandcrawler","Gnarlhound","Death Blob""Mutated Bat""Mutated Tiger""Killer Caiman","Lizard Legionnaire","Lizard Dragon Priest","Lizard High Guard"}
    local minimumAround 

    if paround(15true) == and maround(3falseunpack(creaturesToHit)) >= minimumAround and cancast("exevo mas san"then
        cast
    ("exevo mas san")
    end 
    Last edited by pink_panther; 12-14-2012 at 02:13 AM.

  3. #3
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    It's working fine now.
    Can u explain to me? why u used maround(3, false, unpack(creaturesToHit)
    I'm new with ibot, i have only 3 days of use. Ty

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