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Thread: Energy ring if player on screen

  1. #1
    Normal User Xmago's Avatar
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    Energy ring if player on screen

    I can't really find a hotkey where it puts an energy ring when player on screen and removes it when there is not a player on screen.
    Yours~
    //Monir

  2. #2
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    Search it, i've posted it some time ago.

  3. #3
    Normal User Xmago's Avatar
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    Quote Originally Posted by garkstal13 View Post
    Search it, i've posted it some time ago.
    Found it, but its not workign for me?





    local
    CONFIG = {
    RING_NAME = "energy ring"
    }

    local RING_ID = Item.GetID(CONFIG.RING_NAME)
    local RING_USED_ID = Item.GetID(Self.Ring().id)

    if paround(10, false) >= 1 then
    System.PauseWalking (1000, 3000)
    while Self.Ring().count < 1 do
    Self.MoveItems(RING_ID, "ring", "all", 1)
    wait (500, 800)
    end
    elseif paround(10, false) == 0 and Self.Ring().count > 0 then
    Self.MoveItems(RING_USED_ID, "all", "ring", 1)
    wait (500, 1000)
    end
    Yours~
    //Monir

  4. #4
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    any1 who has it?

  5. #5
    Normal User Xmago's Avatar
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    This Is actually working, you just need to download this .lua file!
    Yours~
    //Monir

  6. #6
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    Here's one that dont require sirmate's library.
    PHP Code:
    local CONFIG = {
        
    RING_NAME "energy ring",
    }

    if (
    paround(7,false) > and ring == 0then
        moveitems
    (CONFIG.RING_NAME,"all","ring",1)
    elseif (
    paround(7,false) == and ring ~= 0then
        moveitems
    (ring,"ring","all",1)
    end 
    Last edited by soder; 01-09-2013 at 11:55 AM.

  7. #7
    Normal User Xmago's Avatar
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    Nice nice ! + Vote for you :]
    Yours~
    //Monir

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