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Thread: Action not working.

  1. #1
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    Angry Action not working.

    I have one action in one script and I wanted to use it in another one but somehow it doesnt work. I have tryed everything but yet it doesnt want to work. Why can it be? Oh, actually half of the action work but not the other half, its weird.

  2. #2
    Normal User blakw's Avatar
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    Post the code here.


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  3. #3
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    Try to delete it and make new action. Maybe it will help

  4. #4
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    Code:
    local creaturesToHit = {'Deepling Warrior', 'Deepling Worker', 'Deepling Guard', 'Deepling Scout', 'Deepling Elite', 'Deepling Brawler', 'Deepling Tyrant', 'Deepling Spellsinger', 'Deepling Master Librarian', 'Shark'}
    
    if (maround(1, unpack(creaturesToHit)) >= 4) then
    	if (paround(7, true) == 0) then
    		if cancast('exori gran') then
    			cast('exori gran')
    			wait(30, 90)
    		elseif cancast('exori') then
    			cast('exori')
    			wait(30, 90)
    		end
    	end
    	
    	if target.id ~= 0 and target.hppc < 100 then
    		if cancast('exori ico') then
    			wait(90, 120)
    			cast('exori ico')
    			wait(30, 90)
    		elseif cancast('exori hur') then
    			wait(90, 120)
    			cast('exori hur')
    			wait(30, 90)
    		end
    	end
    elseif (maround(1, unpack(creaturesToHit)) == 3) then
    	if (paround(7, true) == 0) and cancast('exori') then
    		cast('exori')
    		wait(5, 10)
    	end
    	
    	if target.id ~= 0 and target.hppc < 100 then
    		if cancast('exori ico') then
    			wait(90, 120)
    			cast('exori ico')
    			wait(30, 90)
    		elseif cancast('exori hur') then
    			wait(90, 120)
    			cast('exori hur')
    			wait(30, 90)
    		end
    	end
    elseif (maround(1, unpack(creaturesToHit)) > 0) and target.id ~= 0 and target.hppc < 100 and standtime < 2000 then
    	if cancast('exori ico') then
            wait(90, 120)
    		cast('exori ico')
    		wait(30, 90)
    	elseif cancast('exori hur') then
            wait(90, 120)
    		cast('exori hur')
    		wait(30, 90)
    	end
    elseif (maround(1, unpack(creaturesToHit)) > 0) and target.id ~= 0 and standtime > 2000 then
    	if cancast('exori ico') then
            wait(90, 120)
    		cast('exori ico')
    		wait(30, 90)
    	elseif cancast('exori hur') then
            wait(90, 120)
    		cast('exori hur')
    		wait(30, 90)
    	end
    elseif (maround(6, unpack(creaturesToHit)) > 0) and target.id ~= 0 and target.hppc < 40 then
    	if cancast('exori hur') then
    		cast('exori hur')
    		wait(30, 90)
    	end
    end

  5. #5
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    No one? ((

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    i cant help you w8 for my brother 2 hours he help you

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