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Thread: Special area and hunt with keep distance?

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    iBot User Salahadi235's Avatar
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    Special area and hunt with keep distance?

    I am going to do my own scrip on high lvl paladin and wonderning how to lure monsters to some place and how to bot with keep distance . When i set to keep distance my palladin run so far from demon spown until he dissapear. Noone of my friends dont even know how to help me so i decited to ask here. Or can someone give me a link to tuturial or something like this.

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    patchfindings bro
    Do you want good scripts for free?
    *Check my script thread >>>>HERE<<<<

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    Normal User kozik7's Avatar
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    you need add special areas to your sript.

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    Normal User hiraansm's Avatar
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    when you put the "keep away" you need put the distance... you should put (3) , 3 its a good distance to paladins and mages.

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    iBot User Salahadi235's Avatar
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    My english is bad and i dont know how to explain it but this what you guys write i know well. I need information how to keep my paladin in one place with monsters becouse when i set that keep distance he walking so far with for example "plaguesmith" so far and before he kill him he is disappearing.

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    Normal User cat_salgado's Avatar
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    in targeting, in the monster list look up for demon, open it and go to distance, there set the desired distance, for example with mages is 3 but with paladins could be more since you can use bow/crossbow with more range, I recommend you to not exceed 5 of distance, also if you set lure with lure waypoints your character will reach that waypoint and will stand there, I made an action for my scripts so that when you reach that waypoint or nearby sqms your character will keep running from monster use it.

    Code:
    local MONSTERS = {'Dragon Lord','Frost Dragon','Dragon Lord Hatchling'}
    
    --[AREAS]--
    local AREA1 = {32236,32293,32244,32298,7} --leftX,topY,rightX,bottomY,Zlevel
    local AREA2 = {32235,32291,32235,32291,7} --leftX,topY,rightX,bottomY,Zlevel
    
    --[FUNCTION]--
    local function LureArea(LEFTX, TOPY, RIGHTX, BOTTOMY, ZLEVEL)
        if (posx >= LEFTX) and (posx <= RIGHTX) and (posy >= TOPY) and (posy <= BOTTOMY) and (posz == ZLEVEL) then
            return true
        else
            return false
        end
    end
    
    if LureArea(unpack(AREA1)) == true or LureArea(unpack(AREA2)) == true then
       for i = 1, #MONSTERS do
           setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Keep Away')
       end
       else
       for i = 1, #MONSTERS do
           setsettings('Settings/Targeting/Monsters/'..MONSTERS[i]..'/ListSettings/Setting0/Stance','Lure')
    if you need more/less areas and you don't know how to edit the action check my thread
    http://www.tibiaibot.com/forum/showt...es-and-pallys)

    hope it helps you


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    I think that he means when he run monsters, the bot runs them very far untill they desapear, I guess that is a problem with the special area.

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    iBot User Salahadi235's Avatar
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    I just woona lure from there where yellow arrow and run around with monsters where green wheel.

  9. #9
    Normal User kozik7's Avatar
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    set lure point on your waypoints and change stance in targeting for "lure". You need action for changing stance from lure to keep away when your character come to this place or he will stay there with monster. sorry for english

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