Results 1 to 2 of 2

Thread: @energy ring

  1. #1
    Normal User
    Join Date
    Dec 2012
    Posts
    116
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)
    Reputation
    13
    Rep Power
    4

    @energy ring

    if x monster on screen use energy ring how to do it?

  2. #2
    iBot User Raph_'s Avatar
    Join Date
    Feb 2013
    Posts
    391
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)
    Reputation
    59
    Rep Power
    4
    --[[ INIT START ]]--
    local CREATURES = {"serpent spawn", "medusa"}
    local CREATURES_COUNT = 1
    local RING = {NORMAL = "energy ring", USE = 3088}
    --[[ INIT END ]]--

    if maround(7, unpack(CREATURES)) >= CREATURES_COUNT then
    if itemcount(RING.NORMAL) > 0 and ring ~= RING.USE then
    moveitems(RING.NORMAL, "all", "ring", 1)
    wait(200, 400)
    end
    else
    moveitems(RING.USE, "ring", "all", 1)
    wait(200, 400)
    end

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •