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Thread: Question about randomizing waypoints

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    Question about randomizing waypoints

    how does it work? Like if I do wanna randomize them would it mess up my scrip if its an advanced one or whatver?

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    I want to know about this aswell. When it was introduced, it had a lot of bugs with stairs and such. Has this been fixed so that you never get a waypoint randomnized before a islocation() action or before a stair, rope, etc?

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