- Rep Power
So, I was looking at some energy ring scripts and I found a few that looked good and suited my needs. However, I could not get it to work for the life of me. I was pretty confident I was inducing it correctly, but apparently I was wrong. If anyone could shed some light on the subject it would be greatly appreciated. Thanks a ton, in advance.
what are you trying to do?
- Rep Power
Thanks for the reply!
I was just trying to get the action to put an energy ring on when I drop to or below "X" amount of health. Say 60 or so.
^^^ That's the script I was trying to use. I put this into te "Script" part of my Actions:
if hppc < 60 and ring ~= equipederingid and itemcount("energy ring") > 0 then
moveitems("energy ring", "all", "ring", 1)
elseif hppc > 60 and ring ~= itemid("wedding ring") and itemcount("wedding ring") > 0 then
moveitems("wedding ring", "all", "ring", 1)
Then I put this into the "Setup" of Actions: local equipederingid = 3051 --T
I'd really like it if I didn't even have to have another ring to, like wedding ring, to switch out, or possibly even switch to a life ring when I'm not using the energy ring.
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