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Thread: Energy Ring

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    Energy Ring

    So, I was looking at some energy ring scripts and I found a few that looked good and suited my needs. However, I could not get it to work for the life of me. I was pretty confident I was inducing it correctly, but apparently I was wrong. If anyone could shed some light on the subject it would be greatly appreciated. Thanks a ton, in advance.

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    yeah ok

    what are you trying to do?

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    Thanks for the reply!

    I was just trying to get the action to put an energy ring on when I drop to or below "X" amount of health. Say 60 or so.

    http://www.tibiaibot.com/forum/showt...ht=energy+ring

    ^^^ That's the script I was trying to use. I put this into te "Script" part of my Actions:
    if hppc < 60 and ring ~= equipederingid and itemcount("energy ring") > 0 then
    moveitems("energy ring", "all", "ring", 1)
    elseif hppc > 60 and ring ~= itemid("wedding ring") and itemcount("wedding ring") > 0 then
    moveitems("wedding ring", "all", "ring", 1)
    end

    Then I put this into the "Setup" of Actions: local equipederingid = 3051 --T

    I'd really like it if I didn't even have to have another ring to, like wedding ring, to switch out, or possibly even switch to a life ring when I'm not using the energy ring.

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