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Thread: Problem chec Bp

  1. #1
    iBot User sto1p's Avatar
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    Angry Problem chec Bp

    Code:
    setcavebot("no")
        wait(1000, 2500)
        setlooting("no")
        wait(1000, 2500)
        settargeting("no")
        wait(2000, 3500)
    
    closewindows()
    wait(500, 1000)
    openitem(Mainbp, 'back')
    wait(500, 1000)
    resizewindows() 
    wait(500,900)
    openitem(SupplyBp, Mainbp, true)
    wait(500, 1000)
    resizewindows() 
    openitem(LootBp, Mainbp, true)
    resizewindows() 
    openitem(GoldBp, Mainbp, true)
    wait(500, 1000)
    resizewindows()
    if windowcount() < 4 then
        gotolabel("InGates")
    end
        setcavebot("yes")
        wait(1000, 2500)
        setlooting("yes")
        wait(1000, 2500)
        settargeting("yes")
        wait(2000, 3500)
    All time go in this wpt and reset bp

  2. #2
    Premium User Eldar's Avatar
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    Code:
    setcavebot("no")
        wait(1000, 2500)
        setlooting("no")
        wait(1000, 2500)
        settargeting("no")
        wait(2000, 3500)
    
    closewindows()
    wait(500, 1000)
    openitem(Mainbp, 'back')
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(SupplyBp, Mainbp, true)
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(LootBp, Mainbp, true)
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(GoldBp, Mainbp, true)
    wait(500, 1000)
    resizewindows()
    wait(500, 1000)
    
    if windowcount() < 4 then
        gotolabel("InGates")
    else
        setcavebot("yes")
        wait(1000, 2500)
        setlooting("yes")
        wait(1000, 2500)
        settargeting("yes")
        wait(2000, 3500)
    end

  3. #3
    iBot User sto1p's Avatar
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    Code:
    if windowcount() < 4 then <- can you add this if all bp open go hunt no check ?
        gotolabel("Hunt")
    
    setcavebot("no")
        wait(1000, 2500)
        setlooting("no")
        wait(1000, 2500)
        settargeting("no")
        wait(2000, 3500)
    
    closewindows()
    wait(500, 1000)
    openitem(Mainbp, 'back')
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(SupplyBp, Mainbp, true)
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(LootBp, Mainbp, true)
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(GoldBp, Mainbp, true)
    wait(500, 1000)
    resizewindows()
    wait(500, 1000)
    
    if windowcount() < 4 then
        gotolabel("InGates")
    else
        setcavebot("yes")
        wait(1000, 2500)
        setlooting("yes")
        wait(1000, 2500)
        settargeting("yes")
        wait(2000, 3500)
    end

  4. #4
    Premium User Eldar's Avatar
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    Code:
    if windowcount() >= 4 then
        gotolabel("Hunt")
    else
        setcavebot("no")
        wait(1000, 2500)
        setlooting("no")
        wait(1000, 2500)
        settargeting("no")
        wait(2000, 3500)
    
    closewindows()
    wait(500, 1000)
    openitem(Mainbp, 'back')
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(SupplyBp, Mainbp, true)
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(LootBp, Mainbp, true)
    wait(500, 1000)
    resizewindows() 
    wait(500, 1000)
    openitem(GoldBp, Mainbp, true)
    wait(500, 1000)
    resizewindows()
    wait(500, 1000)
    
    if windowcount() < 4 then
        gotolabel("InGates")
    else
        setcavebot("yes")
        wait(1000, 2500)
        setlooting("yes")
        wait(1000, 2500)
        settargeting("yes")
        wait(2000, 3500)
    end
    end

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