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Thread: [request] OPEN BACKPACKS IF CLOSED

  1. #1
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    [request] OPEN BACKPACKS IF CLOSED

    i'm needing hk for OPEN MAIN BP (backpack of holding) LOOT BP (red backpack) SUP BP (yellow backpack) IF CLOSED BY (trade channel, etc)

  2. #2
    Normal User rafaelcanovas's Avatar
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    I need too!

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    Normal User rafaelcanovas's Avatar
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    bump

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    Well I will show what I do. I normally add a action right before my char goes back to hunt. After he trades with npcs of course.

    local MainBP = "orange backpack"
    local LootBP = "demon backpack"
    local GoldBP = "brocade backpack"

    if windowcount() < 5 then
    setcavebot("no")
    settargeting("no")
    closewindows()
    wait(1000)
    openitem(MainBP, "back")
    wait(1000,2000)
    openitem(LootBP, MainBP, true)
    wait(1000,2000)
    resizewindows()
    openitem(GoldBP, MainBP, true)
    wait(1000,2000)
    resizewindows()
    setcavebot("yes")
    settargeting("yes")
    end




    Just change the bps for what you need and add a action in the waypoints wherever you want it. You could make multiple even. I'm sure there is a better way but this is all i could come up with.
    I just finished my first script 100% afk and deposit and refill on ek.
    Last edited by degreeme; 10-09-2013 at 07:58 AM.

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    in my char close backpacks but don't open bp's :S

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    I'm with high LAG. if my character go "down" and the message "Game server not Responding. Please wait." appears, he close all bps and he do not open bps after this. The scripts I use, bot close and reopen all bps in depot. If I use the action degreeme posted, this actions will enter in a conflict ?

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