Results 1 to 5 of 5

Thread: Monk Trainer (Actions)

  1. #1
    Normal User
    Join Date
    Jun 2012
    Posts
    50
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    3 Post(s)
    Reputation
    10
    Rep Power
    5

    Monk Trainer (Actions)

    Hiho, I've serching all day without any luck.
    I need two actions for training (Monk)

    1. Deal blood hit with a stronger weapon if I haven't done it for a while then change back to a weak weapon.
    2. Stop targeting the monk if hp goes under 30% then retarget when its above 80%
    Last edited by piipe; 10-08-2013 at 07:23 PM.

  2. #2
    iBot User pink_panther's Avatar
    Join Date
    May 2012
    Location
    Australia
    Posts
    4,075
    Mentioned
    49 Post(s)
    Tagged
    1 Thread(s)
    Quoted
    178 Post(s)
    Reputation
    309
    Rep Power
    10
    training is a waste of time. do offline training and just bot while you have stam.

  3. #3
    Normal User
    Join Date
    Jun 2012
    Posts
    50
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    3 Post(s)
    Reputation
    10
    Rep Power
    5
    Offlinetraining is 2slow, waste of time?
    I think is better to get it done now and forget about it later.

    Any responses about the actions?

  4. #4
    iBot User Dehan's Avatar
    Join Date
    May 2012
    Location
    www.ssocialscripts.com
    Posts
    910
    Mentioned
    2 Post(s)
    Tagged
    1 Thread(s)
    Quoted
    0 Post(s)
    Reputation
    114
    Rep Power
    7
    it didn't check the seconds of the last "blood hit", but you can configure it to swap weapons, to make sure it will hit a "blood hit" every X seconds.
    local SWAP_TIME = 60 --seconds
    local STRONG_WEAPON = "serpent sword"
    local TRAIN_WEAPON = "dagger"

    --[[ ATTACK MODES: "offensive", "balanced", "defensive" ]]--
    local STRONG_MODE = "defensive"
    local TRAIN_MODE = "offensive"

    local TGT = getcreatures('m')

    if weapon == itemid(STRONG_WEAPON) then
    wait(1500,3000)
    moveitems(TRAIN_WEAPON, 'all', 'weapon', 1)
    setattackmode(TRAIN_MODE)
    elseif weapon == itemid(WEAK_WEAPON) then
    wait(SWAP_TIME*1000)
    moveitems(STRONG_WEAPON, 'all', 'weapon', 1)
    setattackmode(STRONG_MODE)
    end

    if target.hppc < 30 then
    stopattack()
    elseif TGT.name == "Monk" and TGT.hpperc > 80 and target.id < 1 then
    attack("Monk")
    end
    Check out - Dehan Accounts Service!

    Proud Scripter of BUgWT STAFF

  5. #5
    Normal User
    Join Date
    Jun 2012
    Posts
    50
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    3 Post(s)
    Reputation
    10
    Rep Power
    5
    Thank u Dehan, I will test it tonight :=)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •