Back in NeoBot we were all able to use a HUGE variety of Variables and Functions to make outstanding HUDS.
This is something I miss dearly as it really gave us all our own individual chance to shine. Everyone can make a flawless WayPoint script and at the end have em all be "the same" but with better variables and functions for HUDs we can really give it our own little personal touch.
For instance for those who were from NeoBot might remember my HUD
It looked GENERALLY liked this, and functioned as so,
Which my favorite part was a simple addition of gradients!
This really gave it something special.
Is this something we could be looking forward to getting in iBot?
Can we get more HUD Variables and Functions to have fun with?
Would be awesome if we could
Thanks for reading and I hope you all agree with me on this little thing and hopefully it can get implemented in the future so we can have more fun with our beloved bot