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Thread: Reconnector after SS?

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    Reconnector after SS?

    Does scripts have to be specially made to include a reconnector or can any script use one to reconnect after SS?

  2. #2
    Normal User RafiXWPT's Avatar
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    Add special action created by Blakw:
    Lua Code:
    --[[
        Name: Auto Safe Reconnect Full by BlakW 
        Version: v5.1.0
    ]]--
     
     
    --Reopen backpacks:
    local reopenBps = ("yes")
     
     
    ----- Backpack Name Settings -----
    --Main Backpack Name:
    local mainBackpackName = ("Backpack of Holding")
     
    --Loot Backpack Name:
    local lootBackpackName = ("Blue Backpack")
     
    --Supplies Backpack Name:
    local supBackpackName = ("Green Backpack")
     
    --Gold Backpack Name:
    local goldBackpackName = ("Golden Backpack")
     
     
    ----- Backpacks to Use -----
    --Use Main Backpack:
    local useMainBackpack = ("yes")
     
    --Use Loot Backpack:
    local useLootBackpack = ("yes")
     
    --Use Supplies Backpack:
    local useSuppliesBackpack = ("yes")
     
    --Use Gold Backpack:
    local useGoldBackpack = ("yes")
     
     
    ----- Safe Temple Settings -----
    --Temple NPCs:
    local templeNpcNames = {"Alia", "Tyrias", "Brewster", "Rahkem", "Kasmir", "Amanda", "Isimov", "Yberius", "Maealil", "Quentin", "Lynda", "Lorietta", "Prezil", "Kjesse", "Asralius"}
     
    --Temple Position Range (sqm):
    local templePositionRange = 7
     
     
    ----- Engine [Do not edit unless you know what you are doing] -----
    if (connected == false and dead == false)
    then
            reconnect()
            wait(600, 1800)
            pausewalking(10000)
     
            if ((pzone == true) and (maround(10, false, unpack(templeNpcNames)) >= 1) 
    or (pzone == true) and (islocationxyz(32787, 31276, 7, templePositionRange)) 
    or (pzone == true) and (islocationxyz(32595, 32744, 6, templePositionRange)) 
    or (pzone == true) and (islocationxyz(33213, 32454, 1, templePositionRange)) 
    or (pzone == true) and (islocationxyz(32213, 31133, 7, templePositionRange)) 
    or (pzone == true) and (islocationxyz(33004, 31490, 11, templePositionRange)) 
    or (pzone == true) and (islocationxyz(32649, 31925, 11, templePositionRange)) 
    or (pzone == true) and (islocationxyz(33217, 31814, 8, templePositionRange)) 
    or (pzone == true) and (islocationxyz(32317, 32826, 7, templePositionRange)) 
    or (pzone == true) and (islocationxyz(33194, 32853, 8, templePositionRange)) 
    or (pzone == true) and (islocationxyz(32369, 32241, 7, templePositionRange)) 
    or (pzone == true) and (islocationxyz(32360, 31782, 7, templePositionRange)) 
    or (pzone == true) and (islocationxyz(32957, 32076, 7, templePositionRange)) 
    or (pzone == true) and (islocationxyz(32732, 31634, 7, templePositionRange))  
    or (pzone == true) and (islocationxyz(33447, 31323, 9,  templePositionRange)))
            then
            wait(1500)
            closetibia()
            wait(1500)
            message("Reconnect Message: Tibia client has been closed because character was inside a temple. This is to protect your character from being killed by other players.")
        end  
     
        wait(1000, 1500)
        setcavebot("no")
        wait(1000, 2500)
        setlooting("no")
        wait(1000, 2500)
        settargeting("no")
     
        wait(2500)
        if ((reopenBps == ("yes")) and (windowcount() == 0) and (maround(7, false) == 0) and (lootbodiescount == 0))
        then
            closewindows()
            wait(2000, 3500)
            while ((windowcount(mainBackpackName) == 0) and (useMainBackpack == ("yes")))
            do
                openitem(mainBackpackName, "back")
                wait(2000)
                resizewindows()
            end
            wait(2000, 3500)
            while ((windowcount(supBackpackName) == 0) and (windowcount(mainBackpackName) == 1) and (useSuppliesBackpack == ("yes")))
            do
                openitem(supBackpackName, mainBackpackName, true)
                wait(2000)
                resizewindows()
            end
            wait(2000, 3500)
            while ((windowcount(lootBackpackName) == 0) and (windowcount(mainBackpackName) == 1) and (useLootBackpack == ("yes")))
            do
                openitem(lootBackpackName, mainBackpackName, true)
                wait(2000)
                resizewindows()
            end
            wait(2000, 3500)
            while ((windowcount(goldBackpackName) == 0) and (windowcount(mainBackpackName) == 1) and (useGoldBackpack == ("yes")))
            do
                openitem(goldBackpackName, mainBackpackName, true)
                wait(2000)
                resizewindows()
            end
            wait(2000, 3500)
        end
        wait(10000, 15000)
        setcavebot("yes")
        wait(1000, 2500)
        setlooting("yes")
        wait(1000, 2500)
        settargeting("yes")
        wait(2000, 3500)
    end


    =)

  3. #3
    iBot User pink_panther's Avatar
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    Quote Originally Posted by Xudam View Post
    Does scripts have to be specially made to include a reconnector or can any script use one to reconnect after SS?
    Learn to search, there are tonnes

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