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Thread: Deposit items sorter in house

  1. #1
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    Deposit items sorter in house

    Hey i am lookin for action to seperate loot when my character comes back from hunting to drop loot in house. Is it possible to make him drop plate shields, brass armors etc on z square, minotaur products on x square, wands on c square, mino leathers and bonelord eyes on v sqaure?

    Please help me

  2. #2
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    Like this? If you need any help, just PM me or just add me on skype
    PHP Code:
    if not islocation(2then
        gotolabel
    ("ToHouse")
    else
    wait(500,1000)
    Others = {"item1""item2"}
    Rings = {"item3""item4"}
    BlueDjinn = {"item5""item6"}
    Rashid = {"item7""item8"}
    GreenDjinn = {"item9""item10"}
    Stackable = {"item11""item12"}

        
    local Others_DROP ground(posx+2,posy+1,posz) --change the xyz
        local Rings_DROP 
    ground(posx+3,posy+1,posz) --change the xyz
        local Blue_DROP 
    ground(posx+3,posy,posz) --change the xyz
        local Rashid_DROP 
    ground(posx+2,posy,posz) --change the xyz
        local Green_DROP 
    ground(posx+4,posy,posz) --change the xyz
        local Stackable_DROP 
    ground(posx+4,posy+1,posz) --change the xyz


    for i=1,do

    wait(1500,2000)

    for 
    1#Others do 
    while itemcount(Others[i]) > do
    dropitems(Others_DROP,Others[i])
    wait(300,500)
    end
    end

    for 1#Rings do 
    while itemcount(Rings[i]) > do
    dropitems(Rings_DROP,Rings[i])
    wait(300,500)
    end
    end

    for 1#Stackable do 
    while itemcount(Stackable[i]) > do
    dropitems(Stackable_DROP,Stackable[i])
    wait(300,500)
    end
    end

    for 1#Rashid do 
    while itemcount(Rashid[i]) > do
    dropitems(Rashid_DROP,Rashid[i])
    wait(300,500)
    end
    end

    for 1#GreenDjinn do 
    while itemcount(GreenDjinn[i]) > do
    dropitems(Green_DROP,GreenDjinn[i])
    wait(300,500)
    end
    end

    for 1#BlueDjinn do 
    while itemcount(BlueDjinn[i]) > do
    dropitems(Blue_DROP,BlueDjinn[i])
    wait(300,500)
    end
    end

    wait
    (2000)
    openitem(LootBPnameLootBPnamefalse)
    wait(2000)

    end
    end 

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