Results 1 to 7 of 7

Thread: Help with Item ID for Tombs

  1. #1
    Normal User catok's Avatar
    Join Date
    Jan 2013
    Location
    Sweden
    Posts
    94
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)
    Reputation
    14
    Rep Power
    4

    Help with Item ID for Tombs

    Click image for larger version. 

Name:	whatidIBOT.jpg 
Views:	5 
Size:	44.2 KB 
ID:	19068

    This is Peninsula Tomb
    PINK PANTHER My man.. Help. (Or any other that knows, ofc)

    I'm making a safe script to enter the Peninsula Tomb.
    It will remove all the trash + shovel the hole after trash is cleaned.
    I just need to know what ID of the ground this is.


    SOLVED.
    Last edited by catok; 02-14-2014 at 02:53 PM.
    Hard Working Scripter



    My Free Scripts:

    Knight
    EK - Mutated Mountains 50+ (option to hunt any tower)

  2. #2
    iBot User
    Join Date
    Aug 2012
    Posts
    805
    Mentioned
    18 Post(s)
    Tagged
    2 Thread(s)
    Quoted
    38 Post(s)
    Reputation
    180
    Rep Power
    7
    Lua Code:
    addtext(cursorinfo().id, 20, 30)

  3. #3
    Normal User catok's Avatar
    Join Date
    Jan 2013
    Location
    Sweden
    Posts
    94
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)
    Reputation
    14
    Rep Power
    4
    Quote Originally Posted by shanp View Post
    Lua Code:
    addtext(cursorinfo().id, 20, 30)
    I'm pretty proud of myself to be honest. I figured this out myself before you posted this >

    Thanks anyway. Respect <3
    Last edited by catok; 02-14-2014 at 02:56 PM.
    Hard Working Scripter



    My Free Scripts:

    Knight
    EK - Mutated Mountains 50+ (option to hunt any tower)

  4. #4
    iBot User walukasz's Avatar
    Join Date
    Feb 2012
    Location
    Poland
    Posts
    312
    Mentioned
    39 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    25 Post(s)
    Reputation
    67
    Rep Power
    5
    opensand(x,y,z) does all you need.

  5. #5
    Normal User catok's Avatar
    Join Date
    Jan 2013
    Location
    Sweden
    Posts
    94
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)
    Reputation
    14
    Rep Power
    4
    Yeah but that doesn't remove all the trash that's on top of the hole.

    But I just discovered that no matter how much trash that's on top of the hole you can still shovel the hole and it will drop all the items that was on top (down the hole (-1)). It even works for monsters lol.

    Then I thought of something, if you're on a non-pvp or whatever server, you can just dig up lots of scarabs and shovel them down in to the hole I did that just now.. Filled the entrance with 7 scarabs. Killed a 30 mage
    Hard Working Scripter



    My Free Scripts:

    Knight
    EK - Mutated Mountains 50+ (option to hunt any tower)

  6. #6
    iBot User pink_panther's Avatar
    Join Date
    May 2012
    Location
    Australia
    Posts
    4,075
    Mentioned
    49 Post(s)
    Tagged
    1 Thread(s)
    Quoted
    178 Post(s)
    Reputation
    309
    Rep Power
    10
    Quote Originally Posted by catok View Post
    Click image for larger version. 

Name:	whatidIBOT.jpg 
Views:	5 
Size:	44.2 KB 
ID:	19068

    This is Peninsula Tomb
    PINK PANTHER My man.. Help. (Or any other that knows, ofc)

    I'm making a safe script to enter the Peninsula Tomb.
    It will remove all the trash + shovel the hole after trash is cleaned.
    I just need to know what ID of the ground this is.


    SOLVED.


    My hud includes mouse cursor ID

    Also, im pretty sure you dont need to move trash anymore, CIP Made it so you cant trash holes anymore.

  7. #7
    iBot User walukasz's Avatar
    Join Date
    Feb 2012
    Location
    Poland
    Posts
    312
    Mentioned
    39 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    25 Post(s)
    Reputation
    67
    Rep Power
    5
    Quote Originally Posted by catok View Post
    Yeah but that doesn't remove all the trash that's on top of the hole.

    But I just discovered that no matter how much trash that's on top of the hole you can still shovel the hole and it will drop all the items that was on top (down the hole (-1)). It even works for monsters lol.

    Then I thought of something, if you're on a non-pvp or whatever server, you can just dig up lots of scarabs and shovel them down in to the hole I did that just now.. Filled the entrance with 7 scarabs. Killed a 30 mage
    As cips changed holes, untrashing is useless. But still what do you mean by "doesn't remove all the trash that's on top of the hole". What kind of trash does it skip? I used this function in my scarab script and it worked well for dead bodies and gold ;p

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •