Results 1 to 2 of 2

Thread: [Action] Circle for paladin

  1. #1
    Normal User
    Join Date
    Mar 2013
    Posts
    48
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    0 Post(s)
    Reputation
    10
    Rep Power
    4

    [Action] Circle for paladin

    I was using a script from the arena of yalahar of mutated rat, and my paladin always ran from the monsters in a circle not to lure many and also not to lose the monster loot when he died. I am now using a script of corym of port hope, and the paladin is running from corym always straight, and if you have more than one corym he runs too far losing the loot than already killed.

    I don't quite understand how this works, but I would like to know how to make the paladin run around in circles not to lure many monsters and not lose the loot.

  2. #2
    iBot User walukasz's Avatar
    Join Date
    Feb 2012
    Location
    Poland
    Posts
    312
    Mentioned
    39 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    25 Post(s)
    Reputation
    67
    Rep Power
    5
    Maybe there were special areas in your mutated arena script. To avoid loosing loot you can increase looting range in looting settings.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •