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Thread: Depot problem

  1. #1
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    Depot problem

    Hello i have problem on my scripts ( depot) . if 2 player on depot stand bot stutter to. Look on screen. SORRY I'M FROM POLAND

    My scripts depot :

    reachgrounditem("depot")
    while (windowcount("Locker") ==0) do
    openitem("depot")
    wait(700,900)
    end

    while (windowcount("Depot Chest") == 0) do
    openitem(3502, "locker")
    wait(800,1000)
    end

    openitem(MainDepotname, "Depot Chest", false)
    wait(800,1000)

    for i=1,4 do
    wait(2000)
    depotdeposit(AddonDepotname, "cheese cutter", "cheesy figurine", "bola", "earflap")
    wait(500,1000)
    depotdeposit(LootDepotname, "wailing widows necklace", "beetle necklace", "Stealth Ring", "Platinum Amulet")
    wait(1000)
    openitem(LootBPname, LootBPname, false)
    end


    Click image for larger version. 

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  2. #2
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    Try
    Code:
    setsettings("Settings\\Cavebot\\Settings\\OpenNextBp","no")
    reachgrounditem("depot")
    while (windowcount("Locker") ==0) do 
           openitem("depot")
           wait(700,900)
    end
    
    while (windowcount("Depot Chest") == 0) do
        openitem(3502, "locker")
        wait(800,1000)
    end
      
        openitem(MainDepotname, "Depot Chest", false)
        wait(800,1000)
    
    local CONFIG = {
        LOOT_BACKPACK = LootBPname,
        
        STACKABLE_BACKPACK = AddonDepotname,
        STACKABLE_BACKPACK_AMOUNT = 2,
        
        NOT_STACKABLE_BACKPACK = LootDepotname,
        NOT_STACKABLE_BACKPACK_AMOUNT = 18,
        
        DEPOSIT_ITEMS = {"cheese cutter", "cheesy figurine", "bola", "earflap","wailing widows necklace", "beetle necklace", "Stealth Ring", "Platinum Amulet"},
    }
    
    local NOT_STACKABLE_LAST_ON_TO, ITEM_INDEX = 0, 1
    
    while (#CONFIG.DEPOSIT_ITEMS >= ITEM_INDEX) do
        if (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "string") then
            local ITEM_ID = itemid(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX])
            
            if (ITEM_ID > 0) then
                CONFIG.DEPOSIT_ITEMS[ITEM_INDEX], ITEM_INDEX = ITEM_ID, ITEM_INDEX + 1
            else
                table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
            end
        elseif (type(CONFIG.DEPOSIT_ITEMS[ITEM_INDEX]) == "number") then
            if (CONFIG.DEPOSIT_ITEMS[ITEM_INDEX] > 0) then
                ITEM_INDEX = ITEM_INDEX + 1
            else
                table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
            end
        else
            table.remove(CONFIG.DEPOSIT_ITEMS, ITEM_INDEX)
        end
    end
    
    while (true) do
        for _, DEPOSIT_ITEM in ipairs(CONFIG.DEPOSIT_ITEMS) do
            if (itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK) > 0) then
                if (itemproperty(DEPOSIT_ITEM).isCumulative) then
                    local STACKABLE_LAST_ON_TO = 0
                    
                    while (CONFIG.STACKABLE_BACKPACK_AMOUNT > STACKABLE_LAST_ON_TO) do
                        local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        moveitemsonto(DEPOSIT_ITEM, "all", CONFIG.STACKABLE_BACKPACK, 100, STACKABLE_LAST_ON_TO) wait(500, 1000)
                        
                        local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                            STACKABLE_LAST_ON_TO = STACKABLE_LAST_ON_TO + 1
                        elseif (ITEM_COUNT_AFTER == 0) then
                            break
                        end
                    end
                else
                    while (CONFIG.NOT_STACKABLE_BACKPACK_AMOUNT > NOT_STACKABLE_LAST_ON_TO) do
                        local ITEM_COUNT_BEFORE = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        moveitemsonto(DEPOSIT_ITEM, "all", CONFIG.NOT_STACKABLE_BACKPACK, 100, NOT_STACKABLE_LAST_ON_TO) wait(500, 1000)
                        
                        local ITEM_COUNT_AFTER = itemcount(DEPOSIT_ITEM, CONFIG.LOOT_BACKPACK)
                        
                        if (ITEM_COUNT_BEFORE == ITEM_COUNT_AFTER and ITEM_COUNT_AFTER > 0) then
                            NOT_STACKABLE_LAST_ON_TO = NOT_STACKABLE_LAST_ON_TO + 1
                        elseif (ITEM_COUNT_AFTER == 0) then
                            break
                        end
                    end
                end
            end
        end
        
        if (itemcount(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK) > 0) then
            openitem(CONFIG.LOOT_BACKPACK, CONFIG.LOOT_BACKPACK, false) wait(2000, 3000)
        else
            break
        end
        
        wait(100)
    end
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  3. #3
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    try that on 1st part:

    Lua Code:
    while (windowcount("Locker") ==0) do 
    reachgrounditem("depot")
    wait(1700,1900)
    openitem("depot")
    wait(700,900)
    end


    is because char didnt reach depot and he entered while loop and stuck

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