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Thread: Problemas com Friend Healer

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    Problemas com Friend Healer

    Galera... To com um probleminha com o sio do ibot... Comprei o ibot ante-ontem mó empolgadão pra melhorar a hunt com meu bloker, e quando fui mexer no friend healer e tals começou a dar um erro: Dava sio 2, 3 vezes uma atras da outra, sendo que era pra dar só uma... Mexi com aquele Spam Rate, coloquei até 2000 aquela $%#$%$ pra tentar ficar certinho mas nem assim deu certo... Meu pc é bem velho e ruim, mas roda o tibia e roda todos os bots de boa junto c o tibia, no pc de um amigo meu o Friend Healer roda sussa, só aqui que não tá dando bom, alguém sabe alguma forma de resolver isso? Obrigado desde ja!!
    Tibia é arte, MORRE FAZ PARTE!

  2. #2
    Normal User blakw's Avatar
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    Tente usar essa action:

    Lua Code:
     
    -- [[ INIT START ]] -- 
        local CONFIG = { 
            PLAYERS = { 
                {NAME = "NAME 1", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
            }, 
        } 
    -- [[ INIT END ]] -- 
     
    local CREATURE_TO_HEAL, HPPC_TO_HEAL = nil, 101 
     
    for CREATURE in Creature.GetAll("ps") do 
        local PLAYER_FOUND = table.find(CONFIG.PLAYERS, CREATURE:Name(), "NAME") 
     
        if (CREATURE:isValid() and CREATURE:isAlive() and Creature:isReachable() and PLAYER_FOUND and CREATURE:HealthPercent() < CONFIG.PLAYERS[PLAYER_FOUND].HPPC and CREATURE:HealthPercent() < HPPC_TO_HEAL) then 
            CREATURE_TO_HEAL, HPPC_TO_HEAL = CREATURE, CREATURE:HealthPercent() 
        end 
    end 
     
    if (Creature.isInstance(CREATURE_TO_HEAL)) then 
        Spell.GetByWordsOrName("heal friend"):CastSpell(CREATURE_TO_HEAL, CREATURE_TO_HEAL:Name()) 
        System.Wait(200) 
    end


    Requer Sirmate lib.


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  3. #3
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    Quote Originally Posted by blakw View Post
    Tente usar essa action:

    Lua Code:
     
    -- [[ INIT START ]] -- 
        local CONFIG = { 
            PLAYERS = { 
                {NAME = "NAME 1", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
            }, 
        } 
    -- [[ INIT END ]] -- 
     
    local CREATURE_TO_HEAL, HPPC_TO_HEAL = nil, 101 
     
    for CREATURE in Creature.GetAll("ps") do 
        local PLAYER_FOUND = table.find(CONFIG.PLAYERS, CREATURE:Name(), "NAME") 
     
        if (CREATURE:isValid() and CREATURE:isAlive() and Creature:isReachable() and PLAYER_FOUND and CREATURE:HealthPercent() < CONFIG.PLAYERS[PLAYER_FOUND].HPPC and CREATURE:HealthPercent() < HPPC_TO_HEAL) then 
            CREATURE_TO_HEAL, HPPC_TO_HEAL = CREATURE, CREATURE:HealthPercent() 
        end 
    end 
     
    if (Creature.isInstance(CREATURE_TO_HEAL)) then 
        Spell.GetByWordsOrName("heal friend"):CastSpell(CREATURE_TO_HEAL, CREATURE_TO_HEAL:Name()) 
        System.Wait(200) 
    end


    Requer Sirmate lib.
    Não funfou mano :'(
    Tibia é arte, MORRE FAZ PARTE!

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    Quote Originally Posted by blakw View Post
    Tente usar essa action:

    Lua Code:
     
    -- [[ INIT START ]] -- 
        local CONFIG = { 
            PLAYERS = { 
                {NAME = "NAME 1", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
            }, 
        } 
    -- [[ INIT END ]] -- 
     
    local CREATURE_TO_HEAL, HPPC_TO_HEAL = nil, 101 
     
    for CREATURE in Creature.GetAll("ps") do 
        local PLAYER_FOUND = table.find(CONFIG.PLAYERS, CREATURE:Name(), "NAME") 
     
        if (CREATURE:isValid() and CREATURE:isAlive() and Creature:isReachable() and PLAYER_FOUND and CREATURE:HealthPercent() < CONFIG.PLAYERS[PLAYER_FOUND].HPPC and CREATURE:HealthPercent() < HPPC_TO_HEAL) then 
            CREATURE_TO_HEAL, HPPC_TO_HEAL = CREATURE, CREATURE:HealthPercent() 
        end 
    end 
     
    if (Creature.isInstance(CREATURE_TO_HEAL)) then 
        Spell.GetByWordsOrName("heal friend"):CastSpell(CREATURE_TO_HEAL, CREATURE_TO_HEAL:Name()) 
        System.Wait(200) 
    end


    Requer Sirmate lib.
    http://prntscr.com/3khwqo - Ficou assim
    Tibia é arte, MORRE FAZ PARTE!

  5. #5
    Normal User blakw's Avatar
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    Quote Originally Posted by mateus307 View Post
    Lua Code:
     
    -- [[ INIT START ]] -- 
        local CONFIG = { 
            PLAYERS = { 
                {NAME = "blakw", HPPC = 50}, 
            }, 
        } 
    -- [[ INIT END ]] -- 
     
    local CREATURE_TO_HEAL, HPPC_TO_HEAL = nil, 101 
     
    for CREATURE in Creature.GetAll("ps") do 
        local PLAYER_FOUND = table.find(CONFIG.PLAYERS, CREATURE:Name(), "NAME") 
     
        if (CREATURE:isValid() and CREATURE:isAlive() and Creature:isReachable() and PLAYER_FOUND and CREATURE:HealthPercent() < CONFIG.PLAYERS[PLAYER_FOUND].HPPC and CREATURE:HealthPercent() < HPPC_TO_HEAL) then 
            CREATURE_TO_HEAL, HPPC_TO_HEAL = CREATURE, CREATURE:HealthPercent() 
        end 
    end 
     
    if (Creature.isInstance(CREATURE_TO_HEAL)) then 
        Spell.GetByWordsOrName("heal friend"):CastSpell(CREATURE_TO_HEAL, CREATURE_TO_HEAL:Name()) 
        System.Wait(200) 
    end


    ------------------------------------Latest Releases:------------------------------------
    Vocations:
    Darashia Lions Rock
    Oramond Seacrest Serpents X1

    For a better iBot!

    (◣_◢)

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    nÃO FUNCIONA ..

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    Quote Originally Posted by blakw View Post
    Tente usar essa action:

    Lua Code:
     
    -- [[ INIT START ]] -- 
        local CONFIG = { 
            PLAYERS = { 
                {NAME = "NAME 1", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
                {NAME = "NAME 2", HPPC = 50}, 
            }, 
        } 
    -- [[ INIT END ]] -- 
     
    local CREATURE_TO_HEAL, HPPC_TO_HEAL = nil, 101 
     
    for CREATURE in Creature.GetAll("ps") do 
        local PLAYER_FOUND = table.find(CONFIG.PLAYERS, CREATURE:Name(), "NAME") 
     
        if (CREATURE:isValid() and CREATURE:isAlive() and Creature:isReachable() and PLAYER_FOUND and CREATURE:HealthPercent() < CONFIG.PLAYERS[PLAYER_FOUND].HPPC and CREATURE:HealthPercent() < HPPC_TO_HEAL) then 
            CREATURE_TO_HEAL, HPPC_TO_HEAL = CREATURE, CREATURE:HealthPercent() 
        end 
    end 
     
    if (Creature.isInstance(CREATURE_TO_HEAL)) then 
        Spell.GetByWordsOrName("heal friend"):CastSpell(CREATURE_TO_HEAL, CREATURE_TO_HEAL:Name()) 
        System.Wait(200) 
    end


    Requer Sirmate lib.
    Is possible to use this script to use pot of blackjack on my self at 30% HPPC?

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