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Thread: help

  1. #1
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    Angry help

    bom.. meu ibot plus não esta contando o loot que dropa.. somente os gastos... oque poderia ser.. agradeço dês de já a ajuda....

  2. #2
    Normal User matheusking00's Avatar
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    Testa esta aqui:

    Lua Code:
    --[[
        Name: iBot Loot Counter HUD
        Version: v1.0.0
        Last Updated: 21 Jan 2014
    ]]--
     
     
    HUD = {
     
        TITLE = "iBot Loot Counter",
     
        CONFIG = {
            ORIENTATION = "right",
            START_POSITION = {35, 25},
            MAX_TEXT_LENGTH = 15,
            TEXT_DISTANCE = 115,
            LINE_DISTANCE = 12,
        },
     
        ITEMS =
        {
            LOOT = getlootitems(),
     
            SUPPLY =
        {
                {NAME = "mana potion", VALUE = 50},
                {NAME = "strong mana potion", VALUE = 80},
                {NAME = "great mana potion", VALUE = 120},
                {NAME = "health potion", VALUE = 45},
                {NAME = "strong health potion", VALUE = 100},
                {NAME = "great health potion", VALUE = 190},
                {NAME = "ultimate health potion", VALUE = 310},
                {NAME = "Assassin Star", VALUE = 100},
                {NAME = "prismatic bolt", VALUE = 20},
                {NAME = "crystalline arrow", VALUE = 20},
                {NAME = "great fireball rune", VALUE = 45},
                {NAME = "sudden death rune", VALUE = 108},
                {NAME = "avalanche rune", VALUE = 45},
                {NAME = "icicle rune", VALUE = 30},
                {NAME = "fireball rune", VALUE = 30},
                {NAME = "thunderstorm rune", VALUE = 37},
                {NAME = "Soft Boots", VALUE = 10000},
                {NAME = "Rust Remover", VALUE = 50}
            }
        },
     
        --[[ Just edit below if you know what you're doing --]]
     
        COLORS = {
        SHADOW = rgbcolor(10, 10, 10),
        TITLE = rgbcolor(255, 165, 0),
        TEXT1 = rgbcolor(205, 200, 177),
        TEXT2 = rgbcolor(255, 255, 255),
        SUBTITLE = rgbcolor(30, 144, 255),
        PROFIT = rgbcolor(107, 142, 35),
        WASTE = rgbcolor(178, 34, 34),
        },
     
        VERSION = "1.0"
    }
     
    --[[ DONT EDIT NOTHING BELOW THIS LINE --]]
     
    function formatnumber(n, s)
        local result, sign, before, after = '', string.match(tostring(n), '^([%+%-]?)(%d*)(%.?.*)$')
     
        while #before > 3 do
            result = (s or '.') .. string.sub(before, -3, -1) .. result
            before = string.sub(before, 1, -4)
        end
     
        return sign .. before .. result .. after
    end
     
    local X, Y, INDEX, TOTAL, TOTAL_LOOTED, TOTAL_WASTED = (HUD.CONFIG.ORIENTATION:lower() == "right" and worldwin.right + 10 or clientwin.left + 10) + HUD.CONFIG.START_POSITION[1], worldwin.top + 10 + HUD.CONFIG.START_POSITION[2], 1, 0, 0, 0
     
    setfontcolor(HUD.COLORS.TITLE)
    addtextstroke(HUD.TITLE, X, Y)
     
    Y = Y + 20
     
    -- ADDED HUNTING INFORMATION PART BY SHANP
     
        setfontcolor(HUD.COLORS.SUBTITLE)
        addtextstroke("HUNTING INFORMATION:", X, Y)
        Y = Y + 20
     
        local STATNAME = {"Level", "Exp/h (Ibot info)", "Exp/h (Tibia info)", "Exp Gained", "Exp to level", "Time to level", "Time Played", "Bank Balance", "Cursor ID", "Stamina"}
        local STATVALUE = {level, formatnumber(exphour), formatnumber(tibiaexphour), formatnumber(expgained), formatnumber(exptolevel()), timetolevel, timehunt, formatnumber(balance), cursorinfo().id, (math.floor(stamina/60)..":"..string.format("%02s", (stamina-60*math.floor(stamina/60)))) }
     
        for i=1, #STATNAME do
            setfontcolor(HUD.COLORS.TEXT1)
            addtextstroke(STATNAME[i], X, Y)
            setfontcolor(HUD.COLORS.TEXT2)
            if i > 9 then
                if stamina > 2400 then
                setfontcolor(HUD.COLORS.PROFIT)
                elseif stamina < 840 then
                setfontcolor(HUD.COLORS.WASTE)
                else setfontcolor(HUD.COLORS.TITLE)
                end
            end
        addtextstroke(STATVALUE[i], X+HUD.CONFIG.TEXT_DISTANCE, Y)
            Y = Y + HUD.CONFIG.LINE_DISTANCE
        end
     
        local ENGINE = {"Cavebot", "Looting", "Targeting"}
        local ENGINEVALUE = {cavebot, looting, targeting}
        for i=1, #ENGINE do
            setfontcolor(HUD.COLORS.TEXT1)
            addtextstroke(ENGINE[i], X, Y)
            setfontcolor(HUD.COLORS.TEXT2)
                if ENGINEVALUE[i] then
                setfontcolor(HUD.COLORS.PROFIT)
                addtextstroke("ON", X+HUD.CONFIG.TEXT_DISTANCE, Y)
                else
                setfontcolor(HUD.COLORS.WASTE)
                addtextstroke("OFF", X+HUD.CONFIG.TEXT_DISTANCE, Y)
                end
            Y = Y + HUD.CONFIG.LINE_DISTANCE
        end
    Y = Y + 20
    --- END OF ADDED PART
     
     
    setfontcolor(HUD.COLORS.SUBTITLE)
    addtextstroke("ITEMS LOOTED:", X, Y)
     
    Y = Y + 5
     
    local lootqtd = HUD.ITEMS.LOOT.count-1
     
    for it = 0, lootqtd do
        local ITEM = HUD.ITEMS.LOOT[it]
        if ITEM.lootmessage > 0 then
            Y = Y + HUD.CONFIG.LINE_DISTANCE
     
        local itemvalue = ITEM.npcsell
        if ITEM.custom ~= 0 then
            itemvalue = ITEM.custom
        end
     
        setfontcolor(HUD.COLORS.TEXT1)
            addtextstroke((#ITEM.NAME < HUD.CONFIG.MAX_TEXT_LENGTH and ITEM.NAME or ITEM.NAME:sub(1, HUD.CONFIG.MAX_TEXT_LENGTH) .. "..."):gsub("(%a)([%w_']*)", function(s1, s2) return s1:upper() .. s2:lower() end), X, Y)
     
        setfontcolor(HUD.COLORS.TEXT2)
        addtextstroke(string.format("%s (%s k)", formatnumber(ITEM.lootmessage), math.floor(ITEM.lootmessage * itemvalue / 100) / 10), X + HUD.CONFIG.TEXT_DISTANCE, Y)
     
            TOTAL, TOTAL_LOOTED = TOTAL + ITEM.lootmessage * itemvalue, TOTAL_LOOTED + (ITEM.lootmessage * itemvalue)
        end
    end
     
    Y = Y + HUD.CONFIG.LINE_DISTANCE + 2
     
    setfontcolor(HUD.COLORS.TEXT2)
    addtextstroke("Total: ", X, Y)
     
    setfontcolor(HUD.COLORS.TITLE)
    addtextstroke(formatnumber(TOTAL_LOOTED) .. " GPs", X+35, Y)
     
    Y = Y + 25
     
    setfontcolor(HUD.COLORS.SUBTITLE)
    addtextstroke("SUPPLIES USED:", X, Y)
     
    Y = Y + 5
     
    for _, ITEM in ipairs(HUD.ITEMS.SUPPLY) do
        local ITEM_USED = itemproperty(ITEM.NAME)
        if ITEM_USED.usagemessage > 0 then
            Y = Y + HUD.CONFIG.LINE_DISTANCE
     
        setfontcolor(HUD.COLORS.TEXT1)
            addtextstroke((#ITEM.NAME < HUD.CONFIG.MAX_TEXT_LENGTH and ITEM.NAME or ITEM.NAME:sub(1, HUD.CONFIG.MAX_TEXT_LENGTH) .. "..."):gsub("(%a)([%w_']*)", function(s1, s2) return s1:upper() .. s2:lower() end), X, Y)
     
        setfontcolor(HUD.COLORS.TEXT2)
        addtextstroke(string.format("%s (%sk)", formatnumber(ITEM_USED.usagemessage), math.floor(ITEM_USED.usagemessage * (ITEM.VALUE or itemvalue(ITEM.NAME)) / 100) / 10), X + HUD.CONFIG.TEXT_DISTANCE, Y)
     
            TOTAL, TOTAL_WASTED = TOTAL - ITEM_USED.usagemessage * (ITEM.VALUE or itemvalue(ITEM.NAME)), TOTAL_WASTED + (ITEM_USED.usagemessage * (ITEM.VALUE or itemvalue(ITEM.NAME)))
        end
    end
     
    Y = Y + HUD.CONFIG.LINE_DISTANCE + 2
     
    setfontcolor(HUD.COLORS.TEXT2)
    addtextstroke("Total: ", X, Y)
     
    setfontcolor(HUD.COLORS.TITLE)
    addtextstroke("-" .. formatnumber(TOTAL_WASTED) .. " GPs", X + 35, Y)
     
    Y = Y + 25
     
    setfontcolor(TOTAL_LOOTED - TOTAL_WASTED >= 0 and HUD.COLORS.PROFIT or HUD.COLORS.WASTE)
    addtextstroke(string.format("%s %s GPs (%s k/h)", TOTAL_LOOTED - TOTAL_WASTED >= 0 and "PROFIT:" or "WASTE:", formatnumber(TOTAL_LOOTED - TOTAL_WASTED), math.floor(((TOTAL_LOOTED - TOTAL_WASTED) / (tosec(timehunt) / 3600)) / 100) / 10), X, Y)
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