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Thread: Auto gfb

  1. #1
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    Auto gfb

    Im using this hotkey to hunt at cults but sometimes even when have 2 monster on screen,he keep shooting exori vis,how can I prioritize the action that shoots gfb?

    Lua Code:
    local monstersToShoot = {'Acolyte of the Cult' , 'Adept of the Cult', 'Enlightened Of The Cult'}
     
    local monstersMinAmount = MinMonsterGFB
    if paround(10, true) == 0 and maround(7, unpack(monstersToShoot)) >= 2 then 
        shootarearune("great fireball rune", 
                          MinMonsterGFB, 
                       unpack(monstersToShoot)) 
    end

  2. #2
    Premium User survizz's Avatar
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    Do you use targeting settings to shot exori vis?

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    Quote Originally Posted by survizz View Post
    Do you use targeting settings to shot exori vis?
    yeah,there is any problem with it? @survizz

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    Premium User survizz's Avatar
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    Quote Originally Posted by jiranji View Post
    yeah,there is any problem with it? @survizz
    Generally no, but probably in targeting settings you've got just one setting for any ammount of monsters to use Exori Vis, go to targeting settings and make 2 diffrent settings for single mob and 2+ mobs

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    Premium User survizz's Avatar
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    or replace your action with this one (didn't tested it):

    Lua Code:
    local monstersToShoot = {'Acolyte of the Cult' , 'Adept of the Cult', 'Enlightened Of The Cult'}
     
    local monstersMinAmount = MinMonsterGFB
    if paround(10, true) == 0 and maround(7, unpack(monstersToShoot)) >= 2 then 
        shootarearune("great fireball rune", MinMonsterGFB, unpack(monstersToShoot)) 
    elseif maround(7, unpack(monstersToShoot)) < 2 and cancast("exori vis") and target.id ~= 0 and target.isshootable then
        cast("exori vis")
        wait(50,100)
    end

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    Now the targeting is better,but there is one case that this not work,when one cult is on my right and other on my left the action does not use exori vis neither use gfb,there is something that I can do to solve this?

  7. #7
    iScripter Eli's Avatar
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    Quote Originally Posted by jiranji View Post
    Now the targeting is better,but there is one case that this not work,when one cult is on my right and other on my left the action does not use exori vis neither use gfb,there is something that I can do to solve this?
    Lua Code:
    local monstersToShoot = {'Acolyte of the Cult' , 'Adept of the Cult', 'Enlightened Of The Cult'}
     
    local monstersMinAmount = MinMonsterGFB
    if paround(10, true) == 0 and maround(7, unpack(monstersToShoot)) >= 2 then 
        shootarearune("great fireball rune", MinMonsterGFB, unpack(monstersToShoot)) 
    elseif maround(4, unpack(monstersToShoot)) < 2 and cancast("exori vis") and target.id ~= 0 and target.isshootable then
        cast("exori vis")
        wait(50,100)
    end



    Do you use Keep Away in distance targeting?

  8. #8
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    Do you use Keep Away in distance targeting?
    For 1 monster I use "reach",for more than 2 I use "no movement"

  9. #9
    iScripter Eli's Avatar
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    Quote Originally Posted by jiranji View Post
    For 1 monster I use "reach",for more than 2 I use "no movement"
    so use keep away / distance: 3 for 2+

  10. #10
    iBot User Chudson's Avatar
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    i thing there is a problem. In action is:
    Lua Code:
    if paround(10, true) == 0 and maround(7, unpack(monstersToShoot)) >= 2 then

    should be:
    Lua Code:
    if paround(10, true) == 0 and maround(7, unpack(monstersToShoot)) >= MinMonsterGFB then


    Lua Code:
    local monstersToShoot = {'Acolyte of the Cult' , 'Adept of the Cult', 'Enlightened Of The Cult'}
     
    local monstersMinAmount = MinMonsterGFB
    if paround(10, true) == 0 and maround(7, unpack(monstersToShoot)) >= MinMonsterGFB then 
        shootarearune("great fireball rune", MinMonsterGFB, unpack(monstersToShoot)) 
    elseif maround(4, unpack(monstersToShoot)) < 2 and cancast("exori vis") and target.id ~= 0 and target.isshootable then
        cast("exori vis")
        wait(50,100)
    end

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