Results 1 to 5 of 5

Thread: Player On Screen, pause bot, but don't stop targeting

  1. #1
    iBot User
    Join Date
    Jan 2015
    Posts
    17
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    6 Post(s)
    Reputation
    10
    Rep Power
    2

    Post Closed

    Closed
    Last edited by marcocard; 11-05-2015 at 08:51 AM.

  2. #2
    Moderator Drakke's Avatar
    Join Date
    Jun 2012
    Location
    Sweden
    Posts
    1,898
    Mentioned
    216 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    390 Post(s)
    Reputation
    366
    Rep Power
    10
    Quote Originally Posted by marcocard View Post
    Hi Guys, I need to know to do not stop my targeting when a player on screen,
    but I don't want disable the option pause bot < player on screen.

    Pessoal, preciso saber como não fazer parar te atacar os monstros quando um jogador entrar na tela,
    mas eu não quero desativar a opção pause bot < player on screen.
    Can be two things here.. Which one do you want help with

    1. You dont cast spells when players are on screen.
    2. It stops attacking if players are on screen.

    What more exactly do you need help with..

  3. #3
    iBot User
    Join Date
    Jan 2015
    Posts
    17
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    6 Post(s)
    Reputation
    10
    Rep Power
    2
    Closed
    Last edited by marcocard; 11-05-2015 at 08:49 AM.

  4. #4
    Moderator Drakke's Avatar
    Join Date
    Jun 2012
    Location
    Sweden
    Posts
    1,898
    Mentioned
    216 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    390 Post(s)
    Reputation
    366
    Rep Power
    10
    Quote Originally Posted by marcocard View Post
    Example
    i'm hunting hydra, have 3 hydras and suddenly appears one players on screen, my options are so Alerts> Play Sound yes > Pause Bot yes,
    do not want to change them, but I want my character kill the hydras, but the bot stop targeting...could stop walking only
    remove the pause bot and add action

    if target.id > 0 and paround(10) > 0 then
    setcavebot('off')
    end

    Something like this should do the trick, so it doesnt turn off if youre in dp for example, only when you have a monster targeted.
    And will only turn off walking nothing else

  5. #5
    iBot User
    Join Date
    Jan 2015
    Posts
    17
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quoted
    6 Post(s)
    Reputation
    10
    Rep Power
    2
    Closed
    Last edited by marcocard; 11-05-2015 at 08:49 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •