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Thread: Creature Training Script

  1. #1
    Normal User Balanar's Avatar
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    Creature Training Script

    Hello guys! I tried to find but seems like theres no hotkey such this one yet.
    I have a high skill so its fu#@ing annoying to have to w8 gargoyles life to go up to back attacking again.

    So I'm looking for a script that put a stronger weapon, hit the creature then switch to a weaker weapon.

    Someone please help me! =x
    "Yes, there are two paths you can go by, but in the long run
    There's still time to change the road you're on..." (8)

  2. #2
    iBot User pink_panther's Avatar
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    Need more info..

    You say you have a high skill, so why do you need a stronger weapon to hit gargoyles?

    Here is a rod changer I use, but it works for any weapons.

    I pinched it from the forums from someone that used it with a Fire Sword for Ghosts.

    PHP Code:
    local iWeapon = { default = "Springsprout Rod"elemental "Underworld Rod" }
    local iTarget "Wyvern"

    if target.name == iTarget then
    if weapon ~= itemid(iWeapon.elementalthen
    moveitems
    (iWeapon.elemental"all""weapon"1)
    end
    else
    if 
    weapon ~= itemid(iWeapon.default) then
    moveitems
    (iWeapon.default, "all""weapon"1)
    end
    end 
    If this isn't helpful for what you need it for, provide more information regarding the conditions on which you want to change weapon
    Last edited by pink_panther; 07-19-2012 at 07:11 PM.

  3. #3
    iBot User Vigilante Alert's Avatar
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    Quote Originally Posted by pink_panther View Post
    Need more info..

    You say you have a high skill, so why do you need a stronger weapon to hit gargoyles?

    Here is a rod changer I use, but it works for any weapons.

    I pinched it from the forums from someone that used it with a Fire Sword for Ghosts.

    PHP Code:
    local iWeapon = { default = "Springsprout Rod"elemental "Underworld Rod" }
    local iTarget "Wyvern"

    if target.name == iTarget then
    if weapon ~= itemid(iWeapon.elementalthen
    moveitems
    (iWeapon.elemental"all""weapon"1)
    end
    else
    if 
    weapon ~= itemid(iWeapon.default) then
    moveitems
    (iWeapon.default, "all""weapon"1)
    end
    end 
    If this isn't helpful for what you need it for, provide more information regarding the conditions on which you want to change weapon
    if u copied that of me this action wont work :/
    The action work, I helped you, so thank doing:
    Rep +
    A action funcionou, eu ajudei vc, então agradeça fazendo:
    Rep +
    Its to increase my reputation as helper.

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